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Kismet dice game
Kismet dice game











Kismet does not provide for bonus points for multiple five-of-a-kinds.

#Kismet dice game full

(There is no "Small Straight" in Kismet.)Īny Three-of-a-Kind and a pair color is not important.Ī Full House with all dice the same color.įour or more dice showing the same number. Three or more dice having the same number. Any Four-of-a-Kind, same-colored Full House, or Kismet can also be scored under this category. Two pairs of numbers having the same color (1-1-6-6 2-2-5-5 or 3-3-4-4) fifth die can be anything. It is in this section that the colored dice come into play, as they determine scoring criteria below: Category The Kismet Section is scored based on creating dice combinations similar to poker hands. Kismet provides two further bonus levels a score of at least 71 but no more than 77 earns a bonus of 55 points and 78 or more, a bonus of 75 points. For example, after the third roll, dice displaying (3, 4, 4, 6, and 4) may be entered as a score of 12 in the Fours section (the total pips on the dice displaying 4), a 3 in the Treys section (3x1), or a 6 in the Sixes section (6x1), if those categories are still open.Īs in Yahtzee, a bonus of 35 points is earned with a minimum of 63 in the Basic Section. Each of these categories is scored by adding the total of dice that match the category.

kismet dice game

There are six categories: Aces (ones), Deuces (twos), Treys (threes) Fours, Fives, and Sixes. The Basic Section of the scorecard plays similarly to Yahtzee's upper section, in that points are scored for the number of pips on the dice displaying the chosen category.

kismet dice game

The scorecard is laid out in two sections, the Basic Section and the Kismet Section. ScorecardĮach player keeps a running tally of their rolls on a scorecard. If the player cannot use their third roll in any scorecard field, they must enter a zero into an open field. At the end of the third roll, the player must enter a score into an open field on their scorecard.

kismet dice game

On the second and third rolls, the player may hold back dice from the previous rolls in order to create better scoring combinations. Each player can take up to three rolls per turn. Game playĪs in similar dice games, players take turns rolling five dice. The current Kismet game set comes in a green box marked with the Kismet logo, a black elongated rectangle containing six white diamonds, each containing a letter of the word "KISMET", and the words "IT IS FATE" along the bottom of the logo.Ĭontents of the game consist of five white dice with colored pips (1 and 6 black, 2 and 5 red, 3 and 4 green) a dice-throwing cup, and a pad of scorecards. The faces of the dice used in Kismet, with three different colors of pips











Kismet dice game