
So Nintendo started with that less-than-compelling sales pitch and then added in a totally predictable lack of third-party support. Advertisementįurther Reading Wii U hardware review: Double the screens, double the fun? Shigeru Miyamoto himself pointed to the GamePad's poor timing and execution as a reason why the Wii U failed to connect with consumers. It didn't help that the Wii U stood still while tablets and phones got refreshed all around it at least once a year.
#BREATH OF THE WILD WII U ANDROID#
Further, by the time the Wii U came out, the tablet's hardware was already rendered chunky and cartoonish next to Apple's lineup of increasingly slick iPads and an emerging class of low-cost, high-quality Android tablets.
#BREATH OF THE WILD WII U TV#
It usually either duplicated what you saw on the TV or offered a sort of map or inventory screen. The few games that used it well ( Mario Maker is the prime example) were exceptions that drove home how poorly the tablet was used in most games.
#BREATH OF THE WILD WII U UPGRADE#
The console's graphical upgrade ended up being more important to the overall experience than the usually vestigial tablet accessory, but the name didn't convey that.Īnd let's talk about that tablet. It's not immediately clear whether the "Wii U" is an upgraded version of the original, super-popular Wii, if it's a new thing, or if it's just the tablet, or what. Start with the name, which to this day feels bad to say (really roll it around in your mouth. Right from the jump, Nintendo's messaging on the Wii U was. It was and is a system that's worthy of attention, it was just done in by poor timing and messaging and a central gimmick that nobody (Nintendo included) ever really managed to figure out. This is a system that Nintendo pretty much gave up on before concrete details on its successor had even been announced.īut somehow, I think history will vindicate the Wii U at the very least, it should go down as a "good" failure like the Dreamcast rather than a "bad" one like the Virtual Boy. Breath of the Wild will be a quiet coda for Nintendo's least successful home console since the company helped birth the modern game industry back in the '80s. The Wii U version comes with the same content as the Switch version, and the DLC will be available for both platforms, but the pricey Special and Master Editions are Switch-exclusive. Though the game was originally developed as a Wii U game, it's clear that this version is being released almost as an afterthought. I haven't taken a poll or anything, but I suspect I'm the only person on the Ars staff who happily and without reservation plunked down for the Wii U version of The Legend of Zelda: Breath of the Wild instead of springing for a copy of the game and a brand-new Nintendo Switch. Further Reading Breath of the Wild may be the best Zelda game ever
